Log in

Events

    • 30 Nov 2018
    • 10:00 AM - 3:00 PM
    • ACMI (Studio 2), Federation Square, Melbourne
    • 8
    Register

    Event Code:  18FTF4NOV30

    This workshop is for teachers who already have a solid grasp of basic programming concepts: variables, iteration (loops) and conditionals (if-else statements).

    It is targeted at teachers of Years 7-10.


    In this workshop, attendees will learn how to import websites, tweets and published books into Python and subsequently analyse the data using a variety of tools.

    Outcomes:

    Participants will tackle 3 computational thinking problems. By the end of the workshop, they should be able to:

    • Install web scraping and Python text analysis modules like Scrapy and TextBlob.
    • Write Python functions and organise them into a module.
    • Analyse tweets, books and blogs for sentiment polarity (the general mood of the text).
    • Analyse tweets books and blogs for objectivity (the precise unambiguous use of language).
    • Deduce general themes of any piece of text using TextBlob functions.

    Python is an interpreted text based general purpose programming language and is also the only professional programming language that was designed with beginners in mind; it is intuitive and easy to use.


    About the presenter 

    Sanjin Dedić has a B.Eng in Mechatronic Systems majoring in Robotics and Computer Vision and spent several years working industry as an Engineer. He then retrained as a teacher and taught Systems Engineering and Digital Technologies at a secondary level. Recently he has been developing a series of technology programs for G.A.T.E.WAYS (gifted and talented education) covering everything from coding, robotics, applied mathematics and microcontrollers. These programs have been delivered to students in Melbourne, Sydney, Canberra and Queensland. As a head of eLearning at Techxellent he has combined his technological expertise with his educational experience to create innovative teacher training programs and resources.

    • 3 Dec 2018
    • 4:00 PM - 5:00 PM
    • Online via web conference
    Register

    The Makerspaces in Primary School Settings project sought to examine how maker activities using 3D design and 3D printing technology could enhance learning and teaching outcomes. Across the 24 Kindergarten to Year 2 classes that were analysed, students developed a range of 21st century capabilities including creativity, problem-solving, critical thinking, inquiry, design thinking, collaboration, autonomy, literacy, numeracy, scientific understanding, digital literacy, communication, reflective learning capabilities and resilience.

    This webinar will explore some of the findings of the study and include a discussion of some practical ways to establish a makerspace or maker culture in primary schools. 

    About the Presenter: 

    Dr. Matt Bower is an Associate Professor in the Department of Educational Studies at Macquarie University who focuses on how contemporary technologies can be used to advance learning. He is particularly interested in how innovative technologies such as augmented reality, Web 2.0 tools, virtual worlds, social networking, virtual reality and so on can be most effectively used to support cognitive development and collaborative learning. Matt has over eighty peer-reviewed publications in the area of technology-enhanced learning design, teacher education, and computing education. He has led several funded grant projects and participated in many other research initiatives (total funding exceeds $1M). He has delivered numerous keynote and invited speaker presentations on topics such as augmented reality, blended-synchronous learning and learning design.  For more details about Matt’s research and portfolio, see: https://researchers.mq.edu.au/en/persons/matt-bower


Past events

25 Oct 2018 Coding and physical tech with the BBC micro:bit
23 Oct 2018 Digital Technologies Curriculum and Skills Workshop
22 Oct 2018 Digital Technologies Curriculum and Skills Workshop
18 Oct 2018 Everybody Dance Nao 2018- Team registrations
17 Oct 2018 'Everybody Dance NAO’ – A free animation and coding session for teachers.
17 Oct 2018 Computational Thinking in Python
12 Sep 2018 Webinar: Everybody Dance Nao
27 Aug 2018 Digital Technologies Curriculum and Skills Workshop
24 Aug 2018 Digital Technologies Curriculum and Skills Workshop
22 Aug 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
21 Aug 2018 Digital Technologies Education Ballarat- Networking Event
21 Aug 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
10 Aug 2018 Python for First time Coding Teachers
8 Aug 2018 Digital Technologies Curriculum and Skills Workshop 18FTF3AUG08
27 Jul 2018 DigiCon18- Friday July 27 registration
26 Jul 2018 DigiCon18- Thursday July 26 registration
26 Jul 2018 DigiCon18- Two day registrations
21 Jun 2018 Getting to the root of effective STEM education (Webinar)
7 Jun 2018 Webinar: Digital Devices in the Digital Technologies curriculum (F-10)
4 Jun 2018 Beginning General Purpose Coding for Secondary Years - Python
22 May 2018 Object Oriented Programming for Year 9/10 and VCE
16 May 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
15 May 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
9 May 2018 Annual General Meeting 2018
3 May 2018 Webinar: Planning and Assessment in the Digital Technologies curriculum (F-10)
27 Apr 2018 Python for First time Coding Teachers
24 Apr 2018 Webinar: Developing the Digital Technologies Curriculum
15 Mar 2018 Webinar: Programming in the Digital Technologies curriculum (F-10)
5 Mar 2018 VCE Computing Day
8 Feb 2018 Webinar: Introduction to the Digital Technologies curriculum (F-10)
8 Dec 2017 Creativity & computing in education with Linda Liukas
23 Nov 2017 Webinar: Digital Technologies: Evaluation of 2017 and planning for 2018 (F-10)
16 Nov 2017 Miss Makes Code
13 Nov 2017 Introduction to STEAM-based Computer Game Design
19 Oct 2017 Webinar: Creating Digital Solutions: Programming languages in the Digital Technologies curriculum (F-10)
14 Sep 2017 Curriculum Planning for Digital Technologies (F-10)
4 Sep 2017 The DigiTech Curriculum for students with diverse learning needs
25 Aug 2017 Coding, Makerspaces and the Victorian Technologies Curriculum
24 Aug 2017 Introduction to the Digital Technologies curriculum (F-10)
22 Aug 2017 'Everybody Dance NAO’ – A free animation and coding session for teachers.
16 Aug 2017 Sale: Coding, Makerspaces and the Victorian Technologies Curriculum
15 Aug 2017 Sale: Resources for exploring the digital technologies curriculum
1 Aug 2017 Teaching the Digital Technologies Curriculum to Students with Diverse Learning Needs (free webinar)
28 Jul 2017 DigiCon17- Friday registration
27 Jul 2017 DigiCon17- Thursday registration
27 Jul 2017 DigiCon17- Two day registration
4 Jul 2017 Kickstart your Digital Technologies learning
19 Jun 2017 Developing Assessment tasks for Unit 4, Outcome 2 Informatics
8 Jun 2017 Shepparton: Resources for exploring the digital technologies curriculum
8 Jun 2017 Shepparton: Coding, Makerspaces and the Victorian Technologies Curriculum
7 Jun 2017 Bendigo: Resources for exploring the digital technologies curriculum
29 May 2017 Annual General Meeting
29 May 2017 Primary Conference- STEM in the Outdoors
23 May 2017 Resources for exploring the digital technologies curriculum
18 May 2017 Exploring the Primary Digital Technologies curriculum with VCAA (free webinar)
8 May 2017 Robots in the Australian Classroom (free webinar)
1 May 2017 Exploring the DigiTech curriculum through inquiry learning (free webinar)
20 Apr 2017 Digital Technologies curriculum overview (free webinar)
3 Mar 2017 VCE Computing Day

Follow US

© Digital Learning and Teaching Victoria

Powered by Wild Apricot Membership Software