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    • 22 Feb 2019
    • 9:30 AM - 3:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 9
    Registration is closed

    This workshop is a hands on introduction to Python in the classroom. Participants will be guided through a learning sequence that covers the fundamental programming concepts such as variables, loops and if statements and then apply this knowledge to solve 3 computational thinking problems.

    (The second workshop in this series is Computational Thinking in Python.)


    Python is an interpreted text based general purpose programming language and is also the only professional programming language that was designed with beginners in mind; it is intuitive and easy to use.

    The workshop is targeted at teachers of Years 7-10. 


    By the end of the workshop, participants should be able to:

    • Describe and illustrate key concepts like data types variables, loops and if statements
    • Apply loops and if statements to create programs that draw shapes as well as programs that do mathematical computations (times tables and factorisation)
    • Use native python string functions to manipulate text and perform capitalisation, concatenation and various other string formatting operations
    • Use the random function to create dice games and guessing games


    About the presenter 

    Sanjin Dedić has a B.Eng in Mechatronic Systems majoring in Robotics and Computer Vision and spent several years working industry as an Engineer. He then retrained as a teacher and taught Systems Engineering and Digital Technologies at a secondary level. Recently he has been developing a series of technology programs for G.A.T.E.WAYS (gifted and talented education) covering everything from coding, robotics, applied mathematics and microcontrollers. These programs have been delivered to students in Melbourne, Sydney, Canberra and Queensland. As a head of eLearning at Techxellent he has combined his technological expertise with his educational experience to create innovative teacher training programs and resources.

    • 4 Mar 2019
    • 10:00 AM - 2:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 5
    Register

    This workshop is an opportunity to collaborate with experienced teachers of Unit 3&4 VCE Computing: Software Development.

    Topics covered during the day will include:

    • Planning to teach content and practice in 2019.
    • Understanding assessment for the 2019 SAT and Unit 4 Outcome 2.
    • Discussing past exams and preparing students for end of year examinations.

    (See also: VCE Computing Unit 1&2 Workshop and Informatics Workshop.

    • 6 Mar 2019
    • 10:00 AM - 2:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 10
    Register

    This workshop is an opportunity to collaborate with experienced teachers of Unit 3&4 VCE Computing: Informatics.

    Topics covered during the day will include:

    • Planning to teach content and practice in 2019.
    • Understanding assessment for the 2019 SAT and Unit 4 Outcome 2.
    • Discussing past exams and preparing students for end of year examinations.
    (See also: VCE Computing Unit 1&2 Workshop and  Software Development Workshop.)
    • 8 Mar 2019
    • 10:00 AM - 2:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 4
    Register

    This workshop is an opportunity to collaborate with experienced teachers of Unit 1&2 VCE Computing.

    Topics covered during the day will include:

    • Planning to teach content and practice in 2019.
    • Preparing assessment.
    • Understanding connections to Unit 3&4 subjects.

    (See also: Software Development and Informatics Workshop.)

    • 15 Mar 2019
    • 10:00 AM - 3:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 18
    Register

    This workshop is about using MIT's Scratch more effectively in the Primary classroom.

    • Try examples of real programs that address the Victorian Digital Technologies curriculum for Levels 3-6 and beyond.
    • Learn appropriate algorithms and coding challenges to boost Computational Thinking and prepare students for General Purpose Programming.
    • Explore opportunities for cross-curricular projects.
    • Investigate classroom physical tech like the BBC micro:bit, and other new capabilities in Scratch 3.

    Primary teachers have used the Scratch environment to bring visual coding to students for years. With the arrival of the new Scratch 3, now is the time to make the most out of this free environment.

    At its best, Scratch fosters Computational Thinking from the most basic to highly sophisticated algorithms. But without some direction on good coding, Scratch can be a "spritefest" of tangled graphics and unpredictable behaviour, impossible to debug.

    • 20 Mar 2019
    • 9:30 AM - 3:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 18
    Register

    Participants at this event will be given a hands-on introduction to using JavaScript in the classroom, with an emphasis on transitioning from drag-and-drop coding to general purpose programming.

    Fundamental concepts such as branching (if-else statements), iteration (loops) and variables will be introduced and applied to solve computational thinking problems. 

    In addition, participants will briefly explore how this language can be used to code for some popular electronics or robotics tools, such as the BBC micro:bit and Sphero.

    The workshop is targeted at teachers of Years 7-10 but may also be relevant for upper primary or tertiary. 

     

    Why is this important?

    Secondary students are expected to begin using General Purpose Programming languages as they transition away from visual drag-and-drop coding environments such as Scratch and Blockly.

    One of the most popular typed languages in schools is JavaScript.


    Outcomes:

    By the end of the workshop, participants should be able to:

    • Describe and illustrate key concepts like data types, variables, loops and if statements,
    • Apply loops and if statements to create programs that draw shapes as well as programs that do mathematical computations (times tables and factorisation),
    • Use string functions to manipulate text and perform capitalisation, concatenation and various other string formatting operations,
    • Use functions to generate random numbers for dice games and guessing games.

    About the presenter

    Nathan Alison taught Digital Technologies, VCE Computing and Software Development in Victoria for 11 years before beginning work for DLTV. 

    He brings a background in Computer Systems Engineering and years of hobby coding, as well as a keen desire to help teachers with more complex Computer Science concepts through clear explanations and relevant activities.


    • 29 Mar 2019
    • 9:30 AM - 3:00 PM
    • DLTV Office, 61 Blyth Street Brunswick
    • 20
    Register

    Suitable for teachers of Year Levels 3-10, this workshop will introduce coding for the game-changing BBC micro:bit device.

    Participants will :

    • create their first programs for the micro:bit, 
    • push on with visual (block) coding, or have the option to split off for General Purpose (text) coding in Python,
    • explore how to use the micro:bit to address different strands of the Victorian Digital Technologies Curriculum in the classroom,
    • get hands-on with physical tech by connecting sensors and other electronic modules to the device,
    • discover more resources to go further with this device.

    This content is relevant if:

    • you have never coded or taught coding before,   or
    • you have experience with visual (block) coding, such as with Scratch,   or
    • you are ready to explore General Purpose programming.


    (The second workshop in this series is Do more with the BBC micro:bit.)


    About the presenters 

    Sanjin Dedić has a B.Eng in Mechatronic Systems majoring in Robotics and Computer Vision and spent several years working industry as an Engineer. He then retrained as a teacher and taught Systems Engineering and Digital Technologies at a secondary level. Recently he has been developing a series of technology programs for G.A.T.E.WAYS (gifted and talented education) covering everything from coding, robotics, applied mathematics and microcontrollers. These programs have been delivered to students in Melbourne, Sydney, Canberra and Queensland. As a head of eLearning at Techxellent he has combined his technological expertise with his educational experience to create innovative teacher training programs and resources.


    Nathan Alison taught Digital Technologies, VCE Computing and Software Development in Victoria for 11 years before beginning work for DLTV. 

    He brings a background in Computer Systems Engineering and years of hobby coding, as well as a keen desire to help teachers with more complex Computer Science concepts through clear explanations and relevant activities.


    • 7 Jun 2019
    • 9:30 AM - 3:00 PM
    • DLTV Office, 61 Blyth Street, Brunswick
    • 17
    Register

    This workshop is for teachers who already have a grasp of some basic programming concepts: variables, iteration (loops) and conditionals (if-else statements). It's also the perfect follow up for anyone who attended the Python for first time coding teachers workshops. 

    It is targeted at teachers of Years 7-10.

    In this workshop, attendees will learn how to teach computational problem solving using Python as a tool.


    Outcomes:

    Participants will tackle 3 computational thinking problems. By the end of the workshop, they should be able to:

    • Describe computational problems in terms of clearly defined inputs and outputs (abstraction).
    • Describe the solution to it a sequence of simple steps (decomposition).
    • Define those steps in the form of a flow chart.
    • Write the solutions using Python code.
    • Evaluate the solutions based on the criteria of simplicity, readability and efficiency.

    Python is an interpreted text based general purpose programming language and is also the only professional programming language that was designed with beginners in mind; it is intuitive and easy to use.


    About the presenter 

    Sanjin Dedić has a B.Eng in Mechatronic Systems majoring in Robotics and Computer Vision and spent several years working industry as an Engineer. He then retrained as a teacher and taught Systems Engineering and Digital Technologies at a secondary level. Recently he has been developing a series of technology programs for G.A.T.E.WAYS (gifted and talented education) covering everything from coding, robotics, applied mathematics and microcontrollers. These programs have been delivered to students in Melbourne, Sydney, Canberra and Queensland. As a head of eLearning at Techxellent he has combined his technological expertise with his educational experience to create innovative teacher training programs and resources.

    • 14 Jun 2019
    • 9:30 AM - 3:00 PM
    • TBC (Melbourne metropolitan area)
    • 22
    Register

    Suitable for teachers of Year Levels 5-10, this workshop features projects to make the most of the BBC micro:bit in the classroom.

    It's also a great follow up for anyone who attended Getting started with the BBC micro:bit.

    Participants will :

    • create programs that build computational thinking,
    • use visual (block) coding, or have the option to split off for General Purpose (text) coding in Python,
    • get hands-on with physical tech by connecting sensors and other electronic modules to the device,
    • take part in a team making project with other teachers.

    This content is relevant if:

    • you have a little experience with visual (block) coding, such as with Scratch,   or
    • you are ready to explore General Purpose programming.


    About the presenters 

    Sanjin Dedić has a B.Eng in Mechatronic Systems majoring in Robotics and Computer Vision and spent several years working industry as an Engineer. He then retrained as a teacher and taught Systems Engineering and Digital Technologies at a secondary level. Recently he has been developing a series of technology programs for G.A.T.E.WAYS (gifted and talented education) covering everything from coding, robotics, applied mathematics and microcontrollers. These programs have been delivered to students in Melbourne, Sydney, Canberra and Queensland. As a head of eLearning at Techxellent he has combined his technological expertise with his educational experience to create innovative teacher training programs and resources.


    Nathan Alison taught Digital Technologies, VCE Computing and Software Development in Victoria for 11 years before beginning work for DLTV. 

    He brings a background in Computer Systems Engineering and years of hobby coding, as well as a keen desire to help teachers with more complex Computer Science concepts through clear explanations and relevant activities.


    • 25 Jul 2019
    • 8:30 AM
    • 26 Jul 2019
    • 5:00 PM
    • Catholic Leadership Centre, 576 Victoria Parade, East Melbourne
    Register

    Two day tickets to DigiCon offer great value and ensure you will get all that is on offer.

    Rates: 

    Sign in with your DLTV membership details to access discount member rates

    • DLTV member: $590 (inc GST) 
    • DLTV country member: $485 (inc GST) 
    • DLTV Member Technician, CRT, Parental Leave or Retiree: $425 (inc GST)
    • Non member: $790 (inc GST)  Why not become a member and save even more? 



    • 25 Jul 2019
    • 8:35 AM - 5:00 PM
    • Catholic Leadership Centre, 576 Victoria Parade, East Melbourne
    Register

    Register for a one day ticket to DigiCon. Or why not register for both days to see all that DigiCon has to offer?

    Rates: 

    Sign in with your DLTV membership details to access discount member rates

    • DLTV member: $365(inc GST) 
    • DLTV country member: $300 (inc GST) 
    • DLTV Member Technician, CRT, Parental Leave or Retiree: $215 (inc GST)
    • Non member: $545(inc GST)  Why not become a member and save even more? 



    • 26 Jul 2019
    • 8:35 AM - 5:00 PM
    • Catholic Leadership Centre, 576 Victoria Parade, East Melbourne
    Register

    Register for a one day ticket to DigiCon. Or why not register for both days to see all that DigiCon has to offer?

    Rates: 

    Sign in with your DLTV membership details to access discount member rates

    • DLTV member: $365(inc GST) 
    • DLTV country member: $300 (inc GST) 
    • DLTV Member Technician, CRT, Parental Leave or Retiree: $215 (inc GST)
    • Non member: $545(inc GST)  Why not become a member and save even more? 



Past events

12 Dec 2018 So you're teaching DigiTech - Getting to know the Digital Technologies curriculum for 7-10
10 Dec 2018 Making connections: DigiTech Across the Curriculum
3 Dec 2018 Webinar: Makerspaces in Primary School Settings
30 Nov 2018 Wrangling data with Python
25 Oct 2018 Coding and physical tech with the BBC micro:bit
23 Oct 2018 Digital Technologies Curriculum and Skills Workshop
22 Oct 2018 Digital Technologies Curriculum and Skills Workshop
18 Oct 2018 Everybody Dance Nao 2018- Team registrations
17 Oct 2018 'Everybody Dance NAO’ – A free animation and coding session for teachers.
17 Oct 2018 Computational Thinking in Python
12 Sep 2018 Webinar: Everybody Dance Nao
27 Aug 2018 Digital Technologies Curriculum and Skills Workshop
24 Aug 2018 Digital Technologies Curriculum and Skills Workshop
22 Aug 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
21 Aug 2018 Digital Technologies Education Ballarat- Networking Event
21 Aug 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
10 Aug 2018 Python for First time Coding Teachers
8 Aug 2018 Digital Technologies Curriculum and Skills Workshop 18FTF3AUG08
27 Jul 2018 DigiCon18- Friday July 27 registration
26 Jul 2018 DigiCon18- Thursday July 26 registration
26 Jul 2018 DigiCon18- Two day registrations
21 Jun 2018 Getting to the root of effective STEM education (Webinar)
7 Jun 2018 Webinar: Digital Devices in the Digital Technologies curriculum (F-10)
4 Jun 2018 Beginning General Purpose Coding for Secondary Years - Python
22 May 2018 Object Oriented Programming for Year 9/10 and VCE
16 May 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
15 May 2018 Digital Literacy & Creativity in Victorian Classrooms with Adobe
9 May 2018 Annual General Meeting 2018
3 May 2018 Webinar: Planning and Assessment in the Digital Technologies curriculum (F-10)
27 Apr 2018 Python for First time Coding Teachers
24 Apr 2018 Webinar: Developing the Digital Technologies Curriculum
15 Mar 2018 Webinar: Programming in the Digital Technologies curriculum (F-10)
5 Mar 2018 VCE Computing Day
8 Feb 2018 Webinar: Introduction to the Digital Technologies curriculum (F-10)
8 Dec 2017 Creativity & computing in education with Linda Liukas
23 Nov 2017 Webinar: Digital Technologies: Evaluation of 2017 and planning for 2018 (F-10)
16 Nov 2017 Miss Makes Code
13 Nov 2017 Introduction to STEAM-based Computer Game Design
19 Oct 2017 Webinar: Creating Digital Solutions: Programming languages in the Digital Technologies curriculum (F-10)
14 Sep 2017 Curriculum Planning for Digital Technologies (F-10)
4 Sep 2017 The DigiTech Curriculum for students with diverse learning needs
25 Aug 2017 Coding, Makerspaces and the Victorian Technologies Curriculum
24 Aug 2017 Introduction to the Digital Technologies curriculum (F-10)
22 Aug 2017 'Everybody Dance NAO’ – A free animation and coding session for teachers.
16 Aug 2017 Sale: Coding, Makerspaces and the Victorian Technologies Curriculum
15 Aug 2017 Sale: Resources for exploring the digital technologies curriculum
1 Aug 2017 Teaching the Digital Technologies Curriculum to Students with Diverse Learning Needs (free webinar)
28 Jul 2017 DigiCon17- Friday registration
27 Jul 2017 DigiCon17- Thursday registration
27 Jul 2017 DigiCon17- Two day registration
4 Jul 2017 Kickstart your Digital Technologies learning
19 Jun 2017 Developing Assessment tasks for Unit 4, Outcome 2 Informatics
8 Jun 2017 Shepparton: Resources for exploring the digital technologies curriculum
8 Jun 2017 Shepparton: Coding, Makerspaces and the Victorian Technologies Curriculum
7 Jun 2017 Bendigo: Resources for exploring the digital technologies curriculum
29 May 2017 Annual General Meeting
29 May 2017 Primary Conference- STEM in the Outdoors
23 May 2017 Resources for exploring the digital technologies curriculum
18 May 2017 Exploring the Primary Digital Technologies curriculum with VCAA (free webinar)
8 May 2017 Robots in the Australian Classroom (free webinar)
1 May 2017 Exploring the DigiTech curriculum through inquiry learning (free webinar)
20 Apr 2017 Digital Technologies curriculum overview (free webinar)
3 Mar 2017 VCE Computing Day

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