PLEASE NOTE: This event has been postponed until later in 2019, with a date still to be determined. Registration is not available at this time.
This workshop is about using MIT's Scratch more effectively in the Primary classroom.
Primary teachers have used the Scratch environment to bring visual coding to students for years. With the arrival of the new Scratch 3, now is the time to make the most out of this free environment.
At its best, Scratch fosters Computational Thinking from the most basic to highly sophisticated algorithms. But without some direction on good coding, Scratch can be a "spritefest" of tangled graphics and unpredictable behaviour, impossible to debug.