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Complimentary for DLTV Members
In this session participants will be introduced to digital games-based support programs, and will learn some practical strategies and resources they can use to create the conditions for an inclusive gaming club in their school.
Based on research from the Melbourne Graduate School of Education, you will learn about the different ways you can structure your programs, find ways to ensure that everyone can participate and review a number of recommended games that are both school appropriate and engaging for children and young adults. Not a gamer? No problem at all, as this workshop is designed for all teachers, allied health professionals and school support staff.
This 1hour workshop will be followed by a Q and A session with the host.
Who Should Attend?
About the facilitator: Dr. Matthew Harrison
Dr. Matthew Harrison is an experienced teacher, researcher and digital creator with a keen passion for utilising technology to enhance social capacity building, belonging and inclusion in education. He has taught in Australia, South Korea and the United Kingdom at primary, secondary and tertiary levels. Matthew is currently coordinating Autism Intervention within the Master of Learning Intervention, and is the Co-Director of Student Experience at the University of Melbourne Graduate School of Education. His research primarily focuses on neurodiversity, inclusive education and the effective use of digital technologies as teaching and learning tools. As a gamer, he has a particular interest in digital games-based learning and intervention.
Matthew's PhD thesis examined how cooperative video games can be used as spaces for developing social capabilities for students with disabilities and neurological differences. Building from this innovative research he co-founded the social enterprise Next Level Collaboration, an inclusive community for neurodivergent children that uses cooperative video games to build confidence and social capabilities. He also proudly serves as the Vice President of Digital Learning and Teaching Victoria.
COVID-safe notice
DLTV follows up-to-date state government health recommendations for all face-to-face events.
If you have any concerns or questions about an event, please contact us.\
This is a free workshop
Join us at the Melbourne Google office to explore the Future of Education together. We will unpack trends and innovations that are driving change in education and get hands on with adaptive learning technologies that are built for personalisation and collaboration.
With the Future of Education, Google aims to provide educators and education leaders with insight into the trends shaping the future, and to spark ideas and discussion on how we can work together to help all learners — and those who help them — succeed.
About the facilitator: Kimberly Hall
Kimberley has almost two decades of teaching and leadership experience across Departments of Education, Primary, Secondary, Higher Ed and Special Schools. Since leaving the classroom, she worked as an eLearning, then Learning and Teaching Advisor with Catholic Education Melbourne and was privileged to have had the opportunity to work with thousands of teachers in countries around the world in her role as a Director for an Education Consulting group.
Kimberley was the first female in Australia to be both a Google for Education Certified Innovator and Certified Trainer and was awarded the Department of Education’s ‘Most Outstanding Graduate Teacher’ early in her career. Currently, she is loving the opportunity to collaborate with education systems across the country in her role with the Google for Education team based out of the Melbourne office.
Session 1 to be held during Term One Holidays
Next Level Collaboration is an innovative, research-based program designed to support social capacity for children and teenagers with social-emotional and neurological learning differences.
Adopting a strengths-based approach, Next Level Collaboration workshops use age- appropriate, co-operative video games as a tool to teach collaborative teamwork skills that are important for all of us in life, such as giving instructions, asking for help, and providing feedback.
Following a successful pilot of the program throughout 2021 and 2022, the founders have developed a training program designed for teachers and education support staff interested in how they can use games-based social capacity building sessions to support students in their own classes and schools.
The training program will provide in-depth instruction and resources for all aspects of the Next Level Collaboration program, from set up through to running the workshops, with ongoing support after training concludes.
Next Level Collaboration, which is proudly supported by the University of Melbourne, will pilot the Teacher Training Program in partnership with Digital Learning and Teaching Victoria throughout 2023, offering discounted registration fees for Digital Learning and Teaching Victoria members for the initial pilot program.
If you are keen to find out more about a social capacity building program that is both effective, engaging and fosters a sense of belonging for the young people involved, we are looking forward to hearing from you.
Training is excellent value for Digital Learning and Teaching Victoria members, including two in-person workshops, eight ‘bite sized’ online modules and access to a community of practice. To find out more visit our website. https://nextlevelcollaboration.com/our-team/
Locations:
In-person workshop 1: Albert Park College Campus at Level 1, 120 Bay St Port Melbourne.
In-person workshop 2: Melbourne Graduate School of Education (100 Leicester Street Carlton)
Time and Date:
This training has been designed to minimise the need for CRT coverage, as we know this is a barrier for many people who want to participate in professional learning.
In-person workshop 1: 9.00am to 12.30pm Wednesday 12 April (second week of school holidays)
In-person workshop 2: 9.00am to 12.30pm Saturday 13th May (during Term 2)
Online modules are asynchronous and are completed around your schedule
Teachers interested in learning more about supporting social capacity for children and teenagers with social-emotional and neurological learning differences through games based activities.
About the facilitators: Matt Harrison and Jess Rowlings
Jessica Rowlings is a speech and language pathologist and researcher who focuses on building social capacity through digital games-learning for children with social-emotional differences. Her work focuses specifically on using strengths-based approaches to support neurodivergent children (such as those with autism or ADHD) to develop collaborative and teamwork skills, while building social connection and a sense of belonging. In addition, she is the co-founder and CEO of Next Level Collaboration, a social enterprise that is changing the game in developing social capacity in a neurodivergent-positive way, as well as creating supportive and meaningful employment for neurodivergent adults. Jess also has a lived experience of autism and ADHD, which provides her valuable insights into the experiences of the children and young adults with which she works.
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