Please note, this workshop has been cancelled. As schools continue to struggle with CRT shortages, we are experiencing lower than usual registrations for face-to-face events.
Other events in this series are still available at other locations (see Workshops and Webinars ), and we also plan to convert this event to an online format.
Advancements in technology have profoundly impacted contemporary art, encouraging artists to incorporate technology as part of their art or enable them to manipulate materials in new ways. In doing so, we see a shift in the emphasis from traditional applications of the technology onto more expressive qualities, often allowing for different kinds of innovation.
This is one in a series of free, afternoon workshops across galleries throughout Victoria. The primary focus of these workshops will be in first learning basic block coding (visual programming language) then using it to interface with micro:bits (popular classroom electronics) to program artworks that move, light up in response to user input. By exploring these concepts contextually within galleries we hope to help demystify technology integrations and boost teacher confidence in using them in a visual art setting. The workshop will be largely hands-on learning with opportunities for reflection on classroom practice.
About the facilitator
Who Should Attend?
Primary teachers of the Arts and Technologies
Learning leaders and Digital Technologies specialists
APST standards addressed in this workshop:
Digital Technologies curriculum strands addressed:
DLTV follows up-to-date state government health recommendations for all face-to-face events.
If you have any concerns or questions about an event, please contact us.
This event is funded by Google Educator PD grants.